ARCHIVE

04-05-02

Oh, well... no Xeric grant for me. I guess I make too much money... that was it right? No, really, that was the big deciding factor to reject my beautiful presentation, right?

Hello?...

... Mr. Xeric, sir?

In other news, I just submitted a press release for Pennsylvania newspapers, which will be distributed tomorrow. Wouldn't it be swell if I actually see it printed? Then, the masses will come flooding to my doorstep and demand that they make me their king..

No, sorry, that's the result of step seven in my grand scheme to conquer the universe.


04-01-02

I recently stopped into my local comic book shop and saw the latest Previews... there it is, pretty as a... well, a picture of a demon and a decaying city... page 303 is the ad for Nether, and page 304 has my little description... framed by a SPOTLIGHT. Coolness. Make your retailer order a box of them!

02-04-02

Yee-frickin-haa!! Nether has been approved by Diamond. The ad will appear in the April issue of Previews, and will ship in June. Maybe if the Xeric guys now realize my genius, we can get this thing rolling even faster...

01-25-02

Okay, well, maybe it took me longer than I originally anticipated, but Nether is finally about to go off to not only DIAMOND, but again to the Xeric people to apply for the grant. Issue three was all but fully shaded, and the cover isn't done, but... cross your appendages for me! I put practically everything from the website in the proposals, with the exception of this page of rants. No need to poison my chances, right? The glossary and history and prologue got in there. Shit! I forgot about the 8 page
intro comic. I will be copying tonight...

What took me so long to get it all together? Well, until Nether becomes a regularly expected-to-publish thing, I don't have plans to devote all my creative energy to its production. Hell, I have rent to pay, too! The work I have been doing for Kenzer is very time consuming, but I think my skills have improved over the last few months, thanks to the tight pencil work they require. I know, I know, I keep bragging about how good this stuff looks, but I can't display it on my website yet. Contract stuff. Anyway, it will improve my art on Nether in the long run. Already, there is a quantum leap between issues 2 and 3...

Åh, you'll see it soon enough. I've been living with this world for six years. My baby is about to enter kindergarten, and I'm having anxiety... you'll have to wait a few more months.

9-17-01

Issue 2 is now completely done. Issue 3 is inked and scanned. All should be done by the middle of October, then it's off once again to Diamond!

If you are interested in reviewing Nether, contact me, and I will send you a downloadable version of issue 1. The catch is that you need to write a review, so I can send it along with my submission to Diamond - the more they feel that Nether has an audience, the better the chances that they will choose to distribute it. You could be a part of history!

8-9-01

I just found Frank Miller's speech at the 2001 Harvey awards. Brilliant and inspiring to anyone out there creating comics. I love that guy. Met him once... very gracious and cool to the geeky fanboy that I was. Anyway, this speech is mandatory reading for anyone who ever put a pen to paper for any reason other than doing schoolwork...

Thanks to Sabre's Edge for posting the speech intact.

Read it now, dammit! Post your comments in my new guestbook.

7-30-01

I just finished a FLASH INTRO for Nether. Check it out.

Part 8 of the PROLOGUE is live.

7-23-01

Has it been that long since my last update? Issue 3 is more than half inked, and judging by the responses I have been getting at conventions (just got back from RuneCon in CT), I definitely have a market for NETHER. (and found a possible alternative career as a Karioke singer - long story)

Thanks to all of you guys who stopped at my booth and gave me a chance to chat up my story. I heard a lot of interesting ideas from a bunch of people. Storytelling is alive and flourishing in the world of games! It does my heart good (snif).

Anyway, I am looking into some other fantasy/horror/and gaming conventions, so if any of you know of any good ones coming up in the next year, I would appreciate any info on them.

Oh yeah... check out my sketchbook section - some Nether sketches (some hints toward upcoming characters) and other ventures into the surreality of my inner workings. A big section on some sci-fi sketches, and silly cartoons, too.

...let's face it, some of them are disturbingly silly. Look and find out.

6-07-01

Production has been temporarily halted while I move into the house I just bought with my fiance-to-be. HUGE studio space that will be put to good use. Until my self-supporting-space-station-and-unlimited-funds wish comes through, these things will happen from time to time.

I was interviewed last month by Joe Muszynski of Modern Mythology, INC. He is the founder of a Chicago-based museum which promotes comic art. The physical museum will open sometime in 2002, but the website features interviews with other artists, now including myself.

I must admit, I have some juicy bits of information in my interview. It is dangerous to give me a soap box to stand on... CLICK HERE to read about the internal workings of NETHER and its creator! Don't be scared... it's only words...

I added a download for all of you loyal Netherians-in-waiting (both of you)... a desktop image which you can download from this page. Right now, I only have one image for 1152 pixel wide monitors, but I'm sure you can figure out how to make it fit!

More stuff later.

4-20-01

Issue 3's pencilling is done. Inking has begun.

I've been getting a lot of positive reviews from the preview I sent to retailers last weekend. Maintaining high spirits about continuing this project, thanks to feeback and a renewed interest in writing. I recently plotted out the thumbnail breakdown of issue 4, and the flow is perfect! Happy happy.

Been reading DUNE for the first time in my life. Bewilderingly phenomenal writing. Amazing interior lives of the characters were lost in both visual adaptations (the Lynch film, and the Sci-Fi Channel miniseries). I should have read this years ago.

4-4-01

I was recently contacted by Rafael Kayanan, (check out the link) who was very supportive of the plight of Nether. He contacted some of people in the industry he knew to get them to take a look at the Nether website. He also offered to review the first issue if I sent it to him... well, he came through. Here is his review....

C.D. Regan did it.
He became a World Builder...
In his book 'Nether', Regan delivers a tale that slowly envelops the reader with it's witty dialogue, solid pacing and lush captions. The dark tonal linework reminds me of old etchings harkening to the tunnel art prints by Henry Moore. One can almost see the shadows slither on the ancient ruins.

There's a grittiness to the whole book that's lost on many from this genre. All too often they lack the depth and have that over polished slickness, looking fake or cold. Regan's succeeds in making the fantastic convey textures which reference the real world. 'Nether' is an unpolished diamond and that's where the appeal lies. You can see the small sparkles peeking out
and the more we learn about the Age of Maga the more we're thankful young talents like C.D. Regan chose not to abandon this dwindling industry of comics.

Comics need wonderful tales like 'Nether' if they want to attract new readers into this medium. He populates his story with interesting multi-layered characters and scenarios. His depictions of skirmish are tough, riveting and fresh. Regan dares to tread into the minefield of the fantastic- more dangerous to the creative mind than the impact of a set of Robert Jordan hardbacks dropped from a high altitude. Veterans of role playing or computer generated games escape into the best of these worlds, seeking out those moments when all is cool and fun.

Keep your eyes out for C.D. Regan's 'Nether' -it delivers that.

Rafael Kayanan

This review came today - just after a weekend at the SPACE convention in Columbus, Ohio. I decided to hold off on publishing until next Spring. I will have up to issue 3 done by then, and hopefully, with reviews like this and other professionals and retailers giving their feedback, Diamond will decide to distribute Nether... and then the price of printing will be justified.

Big thanks to Rafael for his overwhelmingly positive review. I forget how much money I sent to bribe him, but it sure bought a great review, eh? Best thing, bribes are a tax write-off!

(I joke ... Of course, I wouldn't report a bribe on my taxes.)

3-21-01

Okay. Maybe next year.

Two factors collided for me to decide to put Nether on hold... again.

One - Diamond rejected it for distribution, and I can't afford to try to publish without the coverage that they provide. Simple. They are making decisions that will continue to erode the potential of the medium, stifling the creative vision of many younger new creators. Sure, I am a little bitter, but that leads me to the next reason.

Two - My mate and I are about to buy a house together, and having to deal with those strains will make any new ventures into publishing or otherwise very impractical at this point in time.

Practical reasons, yes? I will continue to update the PROLOGUE almost monthly (the story is coming along nicely) and work on the actual comic. Right now, Issue 3 is more than half pencilled, and issue 2 needs some touching up.

03-16-01

I have gotten a lot of support from some pros in the industry regarding my rejection by Diamond. Raphael Kayanan contacted me and sent my web address around to friends and professionals he knows to help spread the word. Who says there is no honor among comic guys. From his prompting, Tony Isabella contacted me with interest. Wow.

Anyway, I have to get busy now, revamping some of the details of the comic. A preliminary look by my printer suggested I lighten up some of the shading, and changing the font of the text to make them more traditional looking and hand-lettered.

I will also be attending the SPACE convention in Columbus Ohio in two weeks. For the uninitiated, that is the Small Press & Alternative Comics Expo where I will be shmoozing with my contemporaries and see what kind of REAL UNSTIFLED talent is out there. If you make it there, look for the MAELSTROM GRAPHICS booth. I will be driving out there with Steve Peters, of Awakening Comics. 9 hours.

What the hell am I thinking?? Nine hours on the road in a Jetta of questionable reliability... see what I do for my art?

02-15-01

I am fucking baffled.

Diamond just gave me feedback that they rejected Nether...

Seriously... I just heard that the project was rejected by the comics purchasing department and is being forewarded to the retailer review committee. If they decide that they don't like it, Diamond will NOT DISTRIBUTE Nether.

Who the fuck gets rejected by Diamond??

... apparently me!

02-04-01

Happy Millennium (the REAL one).

Nether #3 is in production as I wait for Diamond Distributers to approve it. I am looking for advertising prices on websites and stuff like that . Just a little scary. Oh, I updated the PREVIEW pages for Nether #2 - better samples - and I am ready to send out samples of #1 to retailers and professionals.

If you are a professional who happened to find this page (if you ARE a professional, why do you have all this free time to futz around on the Internet??), let me know and I will send you a promotional copy of #1. You have to promise that you will send me a review though... that is the catch! Yeah, like any pro is actually motivated to contact me to make more work for themselves.

Cynicism keeps me warm at night!

10-10-00

I wonder what that date means in binary language? Well, I just started scanning in the inked pages for NETHER 2. My, my, how I have grown as a photoshop geek. It is taking me a half hour now what used to take me 2 hours... and it looks a lot better, too.

Yeah... AND?? I know what you are thinking... when am I going to actually SHOW some work from NETHER? Well, as soon as I get #2 done, (I still have 8 pages to decide what to do with) I will put a sample up on this site for all to see. Kinda like what I did with the Confessor pages...

In the midst of lot of side projects, I am back on track. Nether WILL be published sometime in early 2001. You have my permission to hunt me down and tattoo "loser" on my forehead if you don't see it advertised in Previews before June.

Okay?

Really... I will...

6-1-00

Last night, I uploaded the first continuation of Nether's Prologue and sent a message out to a group of conspirators-

Here is a response from 'Trickster Xelloss' :

You draw a very wicked looking wyrm and I love the sword. I thought Kole was cracked in the head when he let himself be swallowed. But apparently that was a good idea.. (I'd never do that. heheh) I know I don't need to tell you how excellent the art is since that's a given! But still.. breathtaking stuff.

Check out her online Manga work here - she has a real grasp on the Japanese mannerisms and look of a true Manga. Compelling story, too..

5-25-00

Another artist to watch is Ren Hayes - he does a mean online comic called CAIN - a surreal landscape and story about the first murderer. He does another project called GEN-XORCISTS which is as much fun as BUFFY, with twice the blood and angst...

I checked out NETHER, by the way, and man it's GORGEOUS. Excellent work.

He also checked out my work on the CONFESSOR...

In a word, STUNNING! My God, what wonderful artwork! I found myself thinking about HEAVY METAL back in the 80's when HM was still good! Why haven't I heard of the Confessor before??? Beats the hell out of PREACHER, I'll tell you that!

Damn! You just know that he will be getting a promo copy of Nether...

5-19-00

I'm done pencilling Issue #2. Another rejection from a publisher... I guess I'll just publish the damned thing myself when I get #2 done (and get my credit cards paid off). It seems every time I get excited about going foreward, something sends me back, and every time I feel like Nether will never see print, I get some positive feedback or find some inspiring me to continue.

The jury is still out whether I will be going to the SPX in August. No word whether the Nether prologue made it into the anthology comic. Life in limbo. Getting some writing done, though. The continuation of the Prologue will be rolling soon - mostly text with some illustrations just for the Web.

This is the medium where I can publish ANYTHING, right? What's the problem? Let's get on with it already!

4-25-00

I got my first online sale! My first fan! Needless to say, a copy of the first issue of Nether went along for the ride...

I just wanted to tell you that I received the comics and the preview and thought that they kicked some major ass! You my friend have some major talent not to mention a creative mind that rivals those of many contemporary comic pioneers today. I can't wait to see more, more, more of what you have in store, keep rolling 'em out and I'll keep buying 'em! :) Well, I won't brag on ya for too long, but I just wanted to let you know of what a fine job you did and you deserve a multitude of thanks. Keep it up man!

Thank YOU, to Ron Scott.

3-5-00

I've sent a few promotional copies of Nether around. Here is another glowing review - by Chris Judge:

Firstly, I am not a big fan of the adventure comic. But well, I just may have to change my mind. If anyone can bring it back to fore, I think it's you.

From what I've read, you approach it with a broadband background and a cool intellect that I have never seen done with the medium before.

I really like the characters as well. Especially the dude with the symbiote, very cool
(Bardo). What struck me as impressive about that was the manner in which the other character described the change as smelling like rotten apples. (this is mentioned in issue one as Bardo transforms) And the story that was told was a very very nice touch, good character development.

I really like your work, your art is downright fantastic - what are you using?
(black Ink drybrushed, washed, and spattered with a toothbrush - highlights with white gesso - for all you technique junkies)

I wish you all the luck and honestly and sincerely hope to see a helluva lot more of your book, I feel with the proper advertising it could be a real fuckin' Wizard magazine top ten deal. And I'm serious.

Chris Judge is a talented newcomer to the comic industry. I began corresponding with him after I read a copy of his work at the SPX two years ago. His storytelling is a raw psychological exploration of characters with a surreal edge and dark intensity.

11-30-99

Christopher Moeller responded well to the preview I sent him. Not only did he provide some meaty wordbytes of which I will be using in an advertising campaign, Chris gave me a thorough critique of the project, which was both inspiring and humbling.

You may know his cover work - a clean and dimensional style which has appeared many times next to the DC and Marvel logos. His storytelling takes no prisoners, either. "Iron Empires" is the name of his world, and installments have been seen in Dark Horse Comics, as well as DC's alternative titles.

Anyway, here are some highlights of his letter:

"Wow, ... outstanding work, man! The story is cool, deep, textured, intelligent. It rocks!"

"Overall, an excellent piece of work, Chuck. ... I think the story is lovely. Very calm and clear storytelling, hints at a larger backstory (man after my own heart), interesting and compelling characters. The character design, visually, is very nice. The lettering and sound effects are clear and unobtrusive. A terriffic package, you should be proud.

Thanks for sending it to me"

11-09-99

Here is Alan Grant's review of Nether:

"First thoughts: it's a long time since I've been so impressed with a first issue of any comic. I'm really taken with the mix of artwork and design. It's original, it's different, and it looks great. You don't say if it's to be in colour or black-and-white, but either way I don't think it matters too much because it just looks so damned good! As long as it's wrapped in a same-style colour cover, I think people will pick it up. Insist that your printer gives you the high production values you deserve - this is one comic that must not be printed on cheap throwaway paper.

Story-wise, you tell us all we need to know then invite us to dive straight in. Cutting between dialog and those beautiful explanatory captions works well, and adds to the impression that what we're reading has genuine "historical" significance. The characters are intriguing, more so because it's obvious we're going to get to know them as we go along with the tale, rather than having them shoved, fully-formed, down our throats in episode #1. I want to know what happens next - and no comic can ask for higher praise (at least from me).

I hate comparisons, so I'm not going to drag in the names of well-known comics creators who might have given you inspiration. "Nether" is more than capable of standing on its own merits, and if I'm any judge at all it deserves to succeed in a big way."

- A big warm thank you to Mr. Grant for his support. I met him at a signing five or six years ago - he was then and continues to be one of the most gracious people I know - in and out of the comics industry. He has validated to me that regardless of how horrible the industry may be, there continues to be a brotherhood of selfless martyrs who will continue to create comics for the sheer love of it. And despite his successes, even Alan has felt the wrath of bad sales and fickle editors at the big corporations.

10-15-99

Alas, another setback for the world of Nether.

Production continues. Issue one is complete with the exception of two pages which will be reserved for editorials, letters, and the usual nonsense. I sent out a few proposals to publishers, but to be honest, it sounds like everything sucks out there in the industry. Maybe I will just keep working on this until the industry comes around again, since nobody wants to take a chance anymore...

Personally, I think it's the best time to be experimental. All of the recycled crap has lost its luster. People are craving fresh ideas, and unless the bigwigs out there get a clue and go for something with substance, the industry will continue to collapse under the weight of corporate identities and "marketability".

Comics were always a rogue industry. I think we need to go back to our roots. Back to the experimental days of the early 80's, when B & W ruled. Underpaid creators etched out their souls, and idealistic publishers recognized the art of it all.

Maybe it's me who is idealistic, and colorizing my memories. I was in my teens, and it ALL looked new and exciting to me. But even so, I did recognize crap when I saw it. The "that guy made money off of this genre and so can I" rip offs stood out like a fireman at a white sale, and I scoffed. Where are they now? Nowhere.

But, then again, neither am I, and I like to believe that I have integrity. So, which is better: sell out to make a small mint and end up nobody in ten years; or continue to experiment in the medium and become the artist's artist, only to maintain anonymity and financial stagnancy? At least with the latter, I can make fun of the former openly without having to edit myself for the sake of my image.

Oh, I'm just bitter. Nevermind. DC just called me with a job.

Just kidding.

 

 



all contents © 2002 CD Regan and Maelstrom Graphics. All rights reserved.